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This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
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Introduction to Game Design, Prototyping, and Development, Jeremy Gibson
- Taal
- Jaar van publicatie
- 2015
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- (Paperback)
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- Titel
- Introduction to Game Design, Prototyping, and Development
- Taal
- Engels
- Auteurs
- Jeremy Gibson
- Uitgever
- Pearson Education
- Jaar van publicatie
- 2015
- Formaat
- Paperback
- Aantal pagina's
- 908
- ISBN10
- 0321933168
- ISBN13
- 9780321933164
- Reeks
- Beoordeling
- 4,35 van 5
- Aantekening
- This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.



