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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education, Carmen Bueno Muñoz

Taal
Jaar van publicatie
2022
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(Hardcover)
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Titel
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
Taal
Engels
Uitgever
Peter Lang
Jaar van publicatie
2022
Formaat
Hardcover
Aantal pagina's
130
ISBN10
3631869878
ISBN13
9783631869871
Reeks
Aantekening
Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.