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Tricks of the Windows Game Programming Gurus

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Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

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Tricks of the Windows Game Programming Gurus, André LaMothe

Taal
Jaar van publicatie
2002
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(Paperback)
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Titel
Tricks of the Windows Game Programming Gurus
Taal
Engels
Jaar van publicatie
2002
Formaat
Paperback
ISBN10
0672323699
ISBN13
9780672323690
Reeks
Beoordeling
3,35 van 5
Aantekening
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.