Parameters
- 397bladzijden
- 14 uur lezen
Meer over het boek
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Een boek kopen
ZBrush Digital Sculpting Human Anatomy, Scott Spencer, Eric. Keller, Paul Gaboury
- Taal
- Jaar van publicatie
- 2010
- product-detail.submit-box.info.binding
- (Paperback)
Betaalmethoden
We missen je recensie hier.
- Titel
- ZBrush Digital Sculpting Human Anatomy
- Taal
- Engels
- Auteurs
- Scott Spencer, Eric. Keller, Paul Gaboury
- Uitgever
- Sybex Inc
- Jaar van publicatie
- 2010
- Formaat
- Paperback
- Aantal pagina's
- 397
- ISBN10
- 0470450266
- ISBN13
- 9780470450260
- Reeks
- Tags
- Non-fictie, Technologie & Industrie, Kunst, Computers & Internet, Verenigde Staten, Computergraphics
- Beoordeling
- 4,4 van 5
- Aantekening
- Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



