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Game Architecture and Design

Learn the Best Practices for Game Design and Programming

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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

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Game Architecture and Design, Andrew Rollings, Dave Morris

Taal
Jaar van publicatie
1999
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(Paperback),
Staat van het boek
Beschadigd
Prijs
€ 14,25

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