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Game Architecture and Design

Learn the Best Practices for Game Design and Programming

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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

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Game Architecture and Design, Andrew Rollings, Dave Morris

Taal
Jaar van publicatie
1999
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(Paperback)
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Titel
Game Architecture and Design
Ondertitel
Learn the Best Practices for Game Design and Programming
Taal
Engels
Jaar van publicatie
1999
Formaat
Paperback
Aantal pagina's
650
ISBN10
1576104257
ISBN13
9781576104255
Reeks
Beoordeling
3,8 van 5
Aantekening
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!