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Andrew Rollings and Ernest Adams on Game Design

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.

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Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams

Taal
Jaar van publicatie
2003
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(Paperback),
Staat van het boek
Goed
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€ 6,99

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Titel
Andrew Rollings and Ernest Adams on Game Design
Taal
Engels
Uitgever
New Riders
Jaar van publicatie
2003
Formaat
Paperback
ISBN10
1592730019
ISBN13
9781592730018
Reeks
Aantekening
A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.