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Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e. g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e. g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.
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Distributed virtual worlds, Stephan Diehl
- Taal
- Jaar van publicatie
- 2001
Betaalmethoden
Nog niemand heeft beoordeeld.
- Titel
- Distributed virtual worlds
- Ondertitel
- Foundations and Implementation Techniques Using VRML, Java, and CORBA
- Taal
- Engels
- Auteurs
- Stephan Diehl
- Uitgever
- Springer
- Jaar van publicatie
- 2001
- Aantal pagina's
- 166
- ISBN10
- 3540676244
- ISBN13
- 9783540676249
- Reeks
- Tags
- Internet, Webontwikkeling, Computergraphics, Virtuele realiteit, Java, Modeling, Cyberspace, Vrml
- Aantekening
- Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e. g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e. g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.