Meredith Davis draws on her many years' experience teaching graphic design students to explain complex theories with total clarity, encouraging readers to evaluate existing design work critically, and to use theoretical frameworks to enhance their own studio practice.
Meredith Davis Boeken
Meredith Davis is een toegewijde schrijfster, lezer en liefhebber van kinderboeken. Haar debuut non-fictie werk voor middenbare scholieren, HER OWN TWO FEET: A RWANDAN GIRL’S BRAVE FIGHT TO WALK, werd in de herfst van 2019 uitgegeven door Scholastic. Haar carrière omvat eerdere werkzaamheden bij de onafhankelijke kinderboekwinkel Toad Hall en de oprichting van het Austin Chapter van de Society of Children’s Book Writers and Illustrators (SCBWI). Davis heeft een MFA in Schrijven voor Kinderen en Jongvolwassenen, en haar schrijven verkent vaak thema's als veerkracht en moed.




Freedom Trials
- 391bladzijden
- 14 uur lezen
In order for Evelyn to win her freedom, she - along with other 'reformed' prisoners - must pass seven mental, physical, and virtual challenges known as the Freedom Trials. One mistake means execution and, with her reputation for being a snitch, she's already in the cross hairs of her fellow inmates.
A seemingly average seventh grader uncovers his superpowers, leading to unexpected challenges and complications in his life. This action-packed adventure explores the journey of a young hero navigating the complexities of newfound abilities, making it an exciting read for young audiences.
Visual Communication Design
- 208bladzijden
- 8 uur lezen
"This is a foundation level textbook for courses in basic design and introductory courses in visual communication design. The chapters in this book follow the user experience cycle: attention, orientation, interpretation and extension and retention of meaning. Each chapter includes an introduction to the interpretive task, definitions of the elements and principles related to the task, illustrations and diagrams plus examples of professional design work that makes use of the element or principle. For example, Chapter 2 on getting attention discusses the various ways that design can capture the viewer's eye such as by using proportion, contract, color, pattern, etc"--