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Brian Bagnall

    Watercolors, still life
    Maximum Lego NXT
    On the Edge
    Maximum Lego Ev3: Building Robots with Java Brains
    Commodore: The Amiga Years
    Commodore
    • Commodore

      • 544bladzijden
      • 20 uur lezen
      4,5(44)Tarief

      Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM technology. Get to know the people behind Commodore's successes and failures as they battle to stay relevant amidst blistering competition from Nintendo, Apple, and the onslaught of IBM PC clones. Told through interviews with company insiders, this examination of the now defunct company traces the engineering breakthroughs and baffling decisions that led to the demise of Commodore.

      Commodore
    • Commodore: The Amiga Years

      • 520bladzijden
      • 19 uur lezen
      4,4(28)Tarief

      "Continuing the story of Commodore where the previous book, Commodore: A Company on the Edge left off, this book takes a look at Commodore's most tumultuous years up to 1987. How did the Amiga, a computer now widely regarded as having been five years ahead of its competition, fail to win in the marketplace? The author takes an in-depth look at the people behind Commodore's brush with financial bankruptcy and subsequent recovery. The picture that emerges is one of executives who had little understanding of how to market their products to the public and a company struggling to remain relevant. Told through interviews with company insiders, this examination of the now defunct company traces the engineering breakthroughs that made Commodore a favorite among early computer adopters."--

      Commodore: The Amiga Years
    • Focusing on robotics and programming, this guide offers a comprehensive introduction to the LEGO Mindstorms EV3 set, designed for users with no prior electronics knowledge. It includes detailed 3-D-rendered instructions for building eight unique robots and covers essential programming principles in Java. With 28 informative chapters, readers will learn fundamental concepts like navigation, localization, and behavior-based robotics, empowering them to create impressive motorized inventions and enhance their robotic projects.

      Maximum Lego Ev3: Building Robots with Java Brains
    • On the Edge

      • 548bladzijden
      • 20 uur lezen
      4,3(545)Tarief

      Filled with first-hand accounts of ambition, greed, and inspired engineering, this history of the personal computer revolution takes readers inside the cutthroat world of Commodore. Before Apple, IBM, or Dell, Commodore was the first computer maker to market its machines to the public, selling an estimated 22 million Commodore 64s. These halcyon days were tumultuous, however, owing to the expectations and unsparing tactics of founder Jack Tramiel. Engineers and managers with the company between 1976 and 1994 share their experiences of the groundbreaking moments, soaring business highs, and stunning employee turnover that came along with being on top of the PC world in the early days.

      On the Edge
    • Maximum Lego NXT

      • 524bladzijden
      • 19 uur lezen
      4,1(12)Tarief

      Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.

      Maximum Lego NXT
    • Learn special tricks for creating interesting compositions, controlling the medium, and effects while producing extraordinary paintings from ordinary objects. Established artists teach basic step-by-step techniques with over 200 full color illustrations. Includes Glossary and Index.

      Watercolors, still life
    • Die Geschichte des Computer-Pioniers Commodore — erzählt von den Insidern, die C64, Amiga und andere Hardware-Meilensteine schufen: Volkscomputer ist eine abenteuerliche Reise in die Zeit, als die Großen der Branche ihre ersten Schritte wagen und mit Commodore-Gründer Jack Tramiel und seinen Ingenieuren die Waffen kreuzen. Partner und Gegner sind der junge Bill Gates, der Ende der 70er-Jahre MS BASIC vermarktet, Apple-Visionär Steve Jobs, Ataris Nolan Bushnell und andere Macher, auf dem Weg ins 21. Jahrhundert. Im Ringen mit IBM, Texas Instruments und Apple, Microsoft und Atari wird Commodore zum Marktführer an der Schnittstelle zwischen PC- und Videospiel-Sektor. In Volkscomputer sprechen die Erfinder von PET, VC-20 und Amiga, geniale Ingenieure und Tüftler, deren Technik nicht nur in eigenen Geräten steckt, sondern auch im Atari VCS und im Apple II, dem ersten Grafik- und Spiel-PC. Später übernimmt Nintendo die Chips von Chuck Peddle & Co. Der Commodore-Historiker Boris Kretzinger und Winnie Forster erweiterten das Standardwerk von Brian Bagnall um Personen-, Firmen- und Spiele-Index, technische Tabellen sowie einer Foto-Galerie der Commodore-Geräte — von den späten 60er-Jahren bis zum Ende in den 90er-Jahren. ""

      Volkscomputer
    • Eine heitere und ironische Geschichtensammlung um gesunde Patienten und kranke Kassen, zu niedrigen Bluthochdruck und kalorienreiche Diäten, melodiösen Keuchhusten, schlaflose Narkosen, umweltfreundliche Gene, Kleptomanie, Gruppensex zu zweit und andere populäre Alterserscheinungen. Unser Mittel der Wahl für alle chronisch Gesunden - und für Gelegenheitspatienten, die den praktischen Nutzen einer Krankheit zur rechten Zeit am rechten Ort durchaus zu schätzen wissen. Gute Besserung!

      Hausapotheke für Gesunde