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Aaron Rosenberg

    Aaron Rosenberg is een veelzijdige auteur die zich vloeiend beweegt tussen mysterie, speculatieve fictie, drama en komedie, verenigd door een enkele focus: een goed verhaal vertellen. Hij heeft originele romans, jeugd- en kinderboeken gecreëerd en heeft ook bijgedragen aan populaire games en webcomics. Rosenberg's talent ligt in zijn vermogen om lezers te boeien in diverse formaten en stijlen, waardoor hij een boeiende verteller is. Zijn werk staat bekend om zijn meeslepende verhalen en fantasierijke reikwijdte.

    Aaron Rosenberg
    Time of the Phoenix
    World of Warcraft: Tides of Darkness
    World of Warcraft: Beyond the Dark Portal
    Shadowrun: Shadow Dance
    Crossed Bones
    Gone to Ground
    • Gone to Ground

      A Tale of the Wunk

      • 110bladzijden
      • 4 uur lezen
      4,4(5)Tarief

      The book explores the existence of mythical creatures that have been dismissed by science, despite sightings and photographs by a select few. It delves into the mysterious nature of these beings and the tension between folklore and scientific validation. The narrative invites readers to consider the possibility of a hidden world coexisting with our own, challenging perceptions of reality and the boundaries of belief.

      Gone to Ground
    • Crossed Bones

      The Relicant Chronicles Book 3

      • 278bladzijden
      • 10 uur lezen
      3,0(2)Tarief

      Set against a backdrop of political machinations and personal ambition, the narrative delves into the lives of characters entangled in a web of deception and power struggles. As alliances shift and secrets unravel, the story explores themes of loyalty, betrayal, and the quest for control. The richly developed characters navigate complex relationships, revealing their motivations and vulnerabilities. With unexpected twists and a gripping pace, the tale captivates readers, immersing them in a world where trust is scarce and danger lurks at every turn.

      Crossed Bones
    • Shadowrun: Shadow Dance

      • 260bladzijden
      • 10 uur lezen
      3,4(3)Tarief

      THE SHADOWS OF A MAN'S PAST ARE LONG... Cole Danvers is a small-time shadowrunner scratching out a living in the dangerous, divided sprawl of Denver, Colorado. But when a lucrative heist to steal an AmerIndian amulet goes terribly wrong, costing him both his teammates and nearly his life, Cole hits the streets intent on only one thing-vengeance. But as he tracks down the Johnson that sent him on this deadly mission, Cole quickly realizes he's stumbled onto a plot much bigger than stealing a piece of jewelry-and that it's somehow connected to his own shadowed past. Soon, he's sucked into machinations that involve Native Americans, wily shamans, and impossibly, himself. And even sooner, Cole realizes he needs help to take down his enemies-before he gets killed for real this time. Assembling a motley crew of shadowrunners using every bit of guile and charisma he possesses, Cole sets out to solve the mystery of who tried to double-cross him and why...and what, if anything it has to do with his own murky background. But the answers may do more than just shock him...before it's all over, they may just be the death of him...

      Shadowrun: Shadow Dance
    • 4,0(4299)Tarief

      The aging orc shaman Ner'zhul has seized control of the Horde and reopened the Dark Portal. His brutal warriors once again encroach upon Azeroth, laying siege to the newly constructed stronghold of Nethergarde Keep. There, the archmage Khadgar and the Alliance commander, Turalyon, lead humanity and its elven and dwarven allies in fighting this new invasion. Even so, disturbing questions arise. Khadgar learns of orcish incursions farther abroad: small groups of orcs who seem to pursue a goal other than simple conquest. Worse yet, black dragons have been sighted as well, and they appear to be aiding the orcs. To counter Ner'zhul's dark schemes, the Alliance must now invade the orcs' ruined homeworld of Draenor. Can Khadgar and his companions stop the nefarious shaman in time to stave off the destruction of two worlds?

      World of Warcraft: Beyond the Dark Portal
    • World of Warcraft: Tides of Darkness

      • 384bladzijden
      • 14 uur lezen
      4,0(240)Tarief

      After killing the corrupt Warchief Blackhand, Orgrim Doomhammer was quick to seize control over the Orcish Horde. Now he is determined to conquer the rest of Azeroth so that his people will once again have a home of their own in the... WORLD OF WARCRAFT Anduin Lothar, former Champion of Stormwind, has left his shattered homeland behind and led his people across the Great Sea to the shores of Lordaeron. There, with the aid of the noble King Terenas, he forges a mighty Alliance with the other human nations. But even that may not be enough to stop the Horde's merciless onslaught. Elves, dwarves, and trolls enter the fray as the two emerging factions vie for dominance. Will the valiant Alliance prevail, or will the Horde's tide of darkness consume the last vestiges of freedom on Azeroth?

      World of Warcraft: Tides of Darkness
    • Time of the Phoenix

      • 310bladzijden
      • 11 uur lezen

      KEEPING THE FLAMES ALIVE The immortal Phoenix, avatar of passion and individuality, appears at key points throughout history to inspire humanity's creative endeavors-and stop those who would quench their fire. In 1593, Christopher Marlowe struggles to complete his latest play-and battles dark forces drowning London in disease, madness, and mayhem. In Lake Geneva, in 1816, renowned poet Lord Byron gathers several friends at a villa for what becomes a harrowing experience. In 1920s Hollywood, someone is murdering young women in the silent film world-and it looks like a certain Latin Lover could be the culprit! In the 1930s, as a new form of music rises from the Mississippi Delta leads to answers, enemies, a chance to settle old scores-and a brand-new King. From bestselling author Aaron Rosenberg comes a historical dark fantasy thriller about art, inspiration, and the extraordinary sacrifices one man must make to shield mankind from all forms of darkness, even those rising from within.

      Time of the Phoenix
    • Deadly Fortune: The Areyat Isles

      • 276bladzijden
      • 10 uur lezen

      Piracy, mystery and adventure await a pair of... brothers? For lovers of D&D RPGs, this is a book from the sweeping epic fantasy world of Eldros Legacy.

      Deadly Fortune: The Areyat Isles
    • Yeti Left Home

      • 244bladzijden
      • 9 uur lezen

      Set against the backdrop of a small town, the story follows a yeti navigating the complexities of life in a bustling city. As he faces challenges like fitting in and overcoming stereotypes, he forms unexpected friendships and learns valuable lessons about acceptance and identity. The narrative blends humor and heart, exploring themes of belonging and the clash between rural and urban lifestyles, ultimately highlighting the importance of embracing one's true self in a diverse world.

      Yeti Left Home
    • Setting His Cap

      • 106bladzijden
      • 4 uur lezen

      Exploring the duality of existence, the narrative delves into the consequences of choices made in the pursuit of immortality. Characters grapple with the seductive allure of eternal life versus the burdens it brings. Themes of sacrifice, love, and the quest for meaning intertwine as they navigate a world where life can be both a blessing and a curse. The story challenges readers to reflect on the true cost of living forever and the implications of their desires.

      Setting His Cap
    • Stealing the Storm: The Areyat Isles

      • 320bladzijden
      • 12 uur lezen

      Set in the captivating world of Eldros Legacy, this second installment of the Areyat Isles series continues the thrilling blend of fantasy, piracy, and mystery. Readers will be immersed in a richly crafted universe filled with intriguing characters and high-seas adventures, as the plot unravels secrets and challenges that the protagonists must face. Expect a gripping narrative that deepens the lore while delivering suspenseful twists and engaging interactions among the crew and their adversaries.

      Stealing the Storm: The Areyat Isles