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Andrew King

    Arrow Garden, The
    A Visual Journey to Alaska
    Getting the Facts
    Math for Fun Projects
    Ottawa Rewind 2: More Curios and Mysteries
    Tales the Night Walker Told
    • Tales the Night Walker Told

      • 184bladzijden
      • 7 uur lezen
      4,0(1)Tarief

      Set in rural Illinois along the Sangamon River, the narrative follows Dr. John Blair as he grapples with his troubled past and the cultural divisions affecting his community. During autumn nights, he walks with his grandson, Jack, imparting wisdom about the local sectarian struggles. This poignant journey not only reflects on personal and societal conflicts but also profoundly influences Jack's understanding of their world.

      Tales the Night Walker Told
    • Where is the world's oldest maple tree? Where was Ottawa's first brewery? And what's up with that little island behind Parliament Hill? Did anyone ever live there? These questions, and a whole lot more just like them will be answered in Ottawa Rewind 2, the sequel to Andrew King's popular debut book Ottawa Rewind. Andrew is described on his Twitter account as "artist and cartoonist." It is a self-deprecating description for someone whose work can indeed be found in some of the finest art collections in the country, and from time to time, on the comics page of the Ottawa Citizen or the Kitchissippi Times. Andrew is also a detective, which doesn't get mentioned as often, a history sleuth who loves to solve old mysteries. What has Andrew found for us this time? Here is a sampling from Ottawa Rewind 2: - A 17th-century French fort submerged in the Ottawa River- The location of Ottawa's once fabled Fountain of Youth.- The Ottawa birthplace of a famous Old West gunfighter. And yes, he found that maple tree. Sit down and enjoy more rollicking road-trip adventures and quests with artist and history "detective" Andrew King.

      Ottawa Rewind 2: More Curios and Mysteries
    • Math for Fun Projects

      • 224bladzijden
      • 8 uur lezen
      2,6(5)Tarief

      Offers a variety of projects and activities involving numbers, fractions, patterns, shapes, diagrams, logic, plotting points, and measuring sizes, weight, and time

      Math for Fun Projects
    • Getting the Facts

      • 32bladzijden
      • 2 uur lezen

      Activities, projects, and games introduce the concepts of logic, probability, graphic analysis, and problem solving. Suggested level: primary.

      Getting the Facts
    • A Visual Journey to Alaska

      • 64bladzijden
      • 3 uur lezen

      Focusing on the Alaskan coastline, this travel guide offers Andrew King's extensive insights and experiences from his numerous cruises. It features breathtaking photographs and practical advice, making it an invaluable resource for those eager to explore Alaska. Readers will be inspired to embark on their own journey to discover the beauty of The Last Frontier.

      A Visual Journey to Alaska
    • Winner of the Bath Novel Award 2020When lonely and socially isolated translator, Gareth, takes up traditional Japanese archery in 1990s Bristol, he learns that to study Kyudo is to reach out, to another culture, another time, other people… But when one of them reaches back, two lives that should never have touched become strangely entangled.In wartime Tokyo, Tanaka Mie finds herself wandering the burned-out ruins of her dead parents' fire-bombed home with only hazy recollections of how she survived. Setting out on a hike to a mountain village shrine, away from the charred city, she begins a life to which she is not sure she is entitled, a life which feels like living on the other side of the sky.To visit the past or the future, even in imagination, is to change it. But it is also to be changed.The Arrow Garden is a delicately-wrought tale of truth, selfhood, and acceptance, which transcends time in its lyrical exploration of what it means to live.

      Arrow Garden, The
    • Co dokážu s matematikou I

      • 112bladzijden
      • 4 uur lezen

      V matematice platí úžasné zákonitosti, ale občas musíte dobře hledat, abyste je objevili. Kniha Co dokážu s matematikou I postupem od jednoduchého ke složitějšímu a s využitím interaktivních her a nejrůznějších zábavných pokusů dokazuje školákům, že je až neuvěřitelné, co všechno mohou dokázat, když se naučí počítat. První část Zkoumáme čísla pomůže dětem procvičit si čtyři základní aritmetické dovednosti: sčítání, odčítání, násobení a dělení. V části Vzory a zákonitosti se školáci pomoci zajímavých činností a her dovědí, jak hledat zákonitosti v číslech i v přírodě a jak je využívat. Kdo umí pracovat se zlomky, procenty, poměry a proporcemi zjistí ve třeí části nazvané zlomky, jaké výhody mu to přinese. A o tom, že vypočítat znamená najít řešení, se děti mohou přesvědčit ve čtvrté části nazvané Jak získat fakta, která je zasvěcuje do tajů třídění, výběru a vyhodnocování nejrůznějších informací, přičemž pomáhá rozvinout schopnosti logického myšlení a tím i vytváření úspěšných strategií při řešení problémů.

      Co dokážu s matematikou I