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Sandy Petersen

    Call of Cthulhu Keeper Screen: Horror Roleplaying in the Worlds of H.P. Lovecraft
    The Kybalion
    Glider Pilots in Sicily
    Call of Cthulhu 7th Ed. QuickStart
    Call of Cthulhu RPG
    Investigator's Handbook
    • Investigator's Handbook

      • 228bladzijden
      • 8 uur lezen
      4,5(96)Tarief

      Immerse yourself in a unique blend of fantasy roleplaying set against the eerie and unsettling landscapes crafted by H.P. Lovecraft. Players will explore a rich tapestry of cosmic horror, ancient deities, and the unknown, engaging in adventures that challenge their sanity and courage. The game invites participants to confront the mysteries of the universe while navigating the thin line between reality and madness, offering an experience that delves deep into Lovecraft's chilling mythos.

      Investigator's Handbook
    • Call of Cthulhu RPG

      • 288bladzijden
      • 11 uur lezen
      4,5(7848)Tarief

      Ordinary people are confronted by the terrifying beings and forces of the Cthulhu Mythos. Players portray investigators of things unknown and unspeakable. Except for dice, everything needed for play is included in this book. Call of Cthulhu includes extensive background about H. P. Lovecraft, one-stop investigator creation, dozens of skills, three eras of play (1890s, 1920s, and present-day), over 200 Mythos creatures and spells, ready-to-play investigators, expanded weapons data from all three eras, four complete scenarios, and essays on the Necronomicon, Forensic Pathology, and the Dreamlands.

      Call of Cthulhu RPG
    • Call of Cthulhu 7th Ed. QuickStart

      • 46bladzijden
      • 2 uur lezen
      4,3(160)Tarief

      Call of Cthulhu is Chaosium's classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. All you need to play is this guide, some polyhedral dice, imagination, and your friends.

      Call of Cthulhu 7th Ed. QuickStart
    • Glider Pilots in Sicily

      • 305bladzijden
      • 11 uur lezen
      4,5(4)Tarief

      The British Airborne landings on Sicily are the least known and, without doubt, the most fraught with political and technical strife. Newly formed Air landing troops were delivered into battle in gliders they knew little about. The men of the Glider Pilot Regiment (GPR) had self-assembled the gliders while living in the empty packing cases. They accomplished this complex and technically challenged task while living on fly ridden, dusty North African airfields. After only a few hours of conversion training they took off for a night flight across the Mediterranean Sea that was to end in near-catastrophe. With over three hundred soldiers drowned off Sicily that night in July 1943, the first major operation attempted by the British using gliders almost ended in total disaster. In fact a few Airborne troops reached dry land and attacked their objectives. Shining examples of collective and individual acts of courage rocked the Italian and German defenders. This book tells the controversial story of that first mass glider operation and the men who proved the GPR motto - Nothing is Impossible. This is the first account of the Sicily air landing operation.

      Glider Pilots in Sicily
    • All the important rules and charts at a glance! The Keeper Screen is an essential play aid for any Keeper running games of Call of Cthulhu. A 3-panel Keeper Screen mounted on thick hardcover stock. One side, intended to face the players, portrays glorious artwork of a team of investigators readying themselves for an excursion into a Mayan Temple (or is it something else?). The rear of the screen, the Keeper's side, collects and summarizes important rules, statistics and charts, to assist the Keeper when running games.Also inside, are two scenarios set in Lovecraft Country during the 1920s: Blackwater Creek and Missed Dues; a 24-page reference booklet of charts and rules; Twelve, ready to play, pre-generated investigators; and color maps of Lovecraft Country, the World of Cthulhu, and Arkham Environs.

      Call of Cthulhu Keeper Screen: Horror Roleplaying in the Worlds of H.P. Lovecraft
    • Das Spielleiter-Handbuch berücksichtigt alle Errata des ehemaligen Regelwerks und überarbeitet zahlreiche Artikel. Zudem wurden einige Details aus älteren Quellenbänden integriert.

      Cthulhu, Spielleiter-Handbuch
    • Das ultimative Handbuch zum Cthulhu-Mythos Das vollständigste Handbuch, das jemals für den Cthulhu-Mythos in Kombination mit der Fantasywelt für 5e geschrieben wurde. Verfasst vom Vater des Cthulhu-Spiels, Sandy Petersen, Autor des bahnbrechenden Rollenspiels „Call of Cthulhu“. Das Buch enthält mehr als 100 Mythos-Monster mit Werten, sowie 26 Große Alte und Äußere Götter. Hinzu kommen vier spielbare Rassen, neu Zauber, ein komplett neues Magiesystem, neue Gegenstände und Artefakte, Regeln für geistige Stabilität, detaillierte Beschreibungen von Mythos-Kulten und VIEL MEHR! Pass auf! Deine geistige Gesundheit ist in Gefahr.

      Sandy Petersen's Cthulhu Mythos
    • DSA-Mythos enthält Dutzende schauriger Kreaturen des Cthulhu-Mythos, Mythos-Bücher und Artefakte, Kulte und deren Auswirkungen, Zaubersprüche und Rituale des Mythos, Spielhilfen zum Leiten eines Cthulhu-Abenteuers und viele weitere nützliche Informationen über die Verbindung zwischen DSA und dem Mythos von Lovecraft. Das Buch umfasst mehr als 400 Seiten und bebildert in Vollfarbe die grauenhaften Schrecken jenseits der 7. Sphäre.

      Cthulhu-Mythos