Deze auteur beheerst een breed scala aan genres, van humoristische horror mysteries tot epische sciencefiction saga's. Zijn werken bevatten vaak meeslepende werelden en complexe personages die lezers meenemen op spannende avonturen. Met oog voor detail en een onderscheidende stijl creëert hij verhalen die lang na het omslaan van de laatste pagina blijven nagalmen. De uitgebreide catalogus van de auteur omvat zowel originele series als uitbreidingen van gevestigde universums, wat zijn veelzijdigheid en literaire bekwaamheid aantoont.
File 4 Dr. Emil Gregory is een vooraanstaand wapenonderzoeker in één van de grootste nucleaire ontwerplaboratoria van Amerika. Hij doet onderzoek naar gesimuleerde kernproeven van een volstrekt nieuw soort kernkoppen. Binnenkort zal een eerte echte proef plaatsvinden. Maar dan wordt dr. Gregory vermoord. Er lijkt een brandbom in zijn kamer te zijn ontploft. Maar als Dana Scully autopsie uitvoert op het verkoolde lichaam ontdekt ze dat er iets gruwelijk mis is. Samen met Fox Mulder onderzoekt ze deze bizarre, extreme dood.
Na de dood van Frank Herbert vulde zijn zoon Brian Herbert de mythische serie sciencefictionromans van zijn vader aan met twee geprezen prequels. De Casa Atreides is het eerste deel van «Preludio a Dune», dat zich 35 jaar vóór de gebeurtenissen van «Dune» afspeelt. Met een barokke en wijze combinatie van filosofie, religie, politiek, geschiedenis en ecologie onthult De Casa Atreides cruciale details van de genealogie van de belangrijkste personages in de saga «Dune», waarbij de plot zich richt op het Huis Atreides en de woestijnplaneet Dune, die de melange bevat, de onmisbare specerij voor ruimtevaart en de ontwikkeling van psychische krachten. Op Dune heersen de wrede Harkonnen, maar in het keizerlijke paleis van Kaitain plannen de kroonprins Shaddam en zijn perfide adviseur Fenring om synthetische melange te verkrijgen en de keizer Elrood te vergiftigen. Een spannende avonturenroman die ons meeneemt naar het exotische universum dat door Frank Herbert is gecreëerd.
Terwijl de strijd tussen de Nieuwe Republiek en de uiteengeslagen onderdelen van het Rijk voortduurt, onderneemt Luke Skywalker de eerste stappen die moeten leiden tot de oprichting van een Jedi Academie. Zo wil hij een nieuwe orde van Jedi-Ridders oefenen in het gebruik van de Kracht. In de tussentijd worden Han Solo en Chewbacca gevangengenomen op de planeet Kessel en daar gedwongen zich af te beulen in de peilloze diepten van een spijsmijn. Als Han en Chewbacca weten te ontvluchten, zoeken ze noodgedwongen hun toevlucht in een geheim keizerlijk researchlaboratorium dat wordt omringd door een cluster van zwarte gaten. Maar daar dreigt een nog groter gevaar. Luke Skywalker, die op Kessel het spoor van zijn vrienden oppikt, komt onverwacht oog in oog te staan met een verschrikkelijk vernietigingswapen dat hele zonnestelsels kan wegvagen. Deze zogeheten Sun Crusher, ontworpen door een gehersenspoeld genie, wordt eigenaardig genoeg bestuurd door niemand anders dan Han Solo! En prinses Leia en haar Jedi-tweeling? Zij worden geconfronteerd met problemen van een geheel andere aard.
Maak kennis met Fox Mulder en zijn partner Dana Scully. Hij de individualist en zij de agente die de opdracht heeft hem op het rechte pad te houden. Ze zijn specialisten van de FBI, die zich bezighouden met zaken die aan het bovennatuurlijke grenzen. Zaken die het Bureau zonder ophef, maar wel heel snel, behandeld wil zien, voordat het publiek het idee opvat dat er iets heel vreemds gaande is. Deze zaken staan gearchiveerd onder de letter X. Via wetenschappelijk onderzoek heeft men de ontdekking van de eeuw gedaan. Een antilichaam dat alle ziekten kan genezen. Dit antilichaam is zo krachtig dat het alle vormen van kanker en zelfs aids vernietigt en ons daardoor onsterfelijk maakt. Dat kan natuurlijk alleen als de patiënt de behandeling overleeft... IMMUUN is een angstaanjagend verhaal waarin Mulder en Scully het op moeten nemen tegen een geheime FBI-afdeling en mee worden gezogen in een grote overheidssamenzwering.
The book features 16 thrilling adventures starring Joe Ledger and his allies, showcasing their dynamic interactions and high-stakes missions. Edited by Jonathan Maberry and Bryan Thomas Schmidt, these stories promise to deliver the intense action and gripping narratives that fans have come to love, exploring new challenges and character developments within the series.
An updated, illustrated history of the Star Wars universe--based on the Star Wars films and other authorized sources--provides a comprehensive overview of the saga, from the origins of the Jedi to the exploits of Leia and Han's children.
Contains the complete books DEATH WARMED OVER and WORKING STIFF
398bladzijden
14 uur lezen
Exploring themes of resurrection and redemption, this gripping tale follows a protagonist who confronts their past after a near-death experience. As they navigate the challenges of reintegration into life, unexpected encounters and revelations force them to reevaluate relationships and choices. The narrative weaves together elements of suspense and emotional depth, highlighting the struggle between old habits and the desire for a fresh start. Ultimately, it’s a journey of self-discovery and the quest for meaning in a second chance at life.
Set on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, heir to a noble family tasked with ruling an inhospitable world where the only thing of value is the "spice" melange, a drug capable of extending life and enhancing consciousness. Coveted across the known universe, melange is a prize worth killing for... When House Atreides is betrayed, the destruction of Paul's family will set the boy on a journey toward a destiny greater than he could ever have imagined. And as he evolves into the mysterious man known as Muad'Dib, he will bring to fruition humankind's most ancient and unattainable dream. A stunning blend of adventure and mysticism, environmentalism and politics, Dune won the first Nebula Award, shared the Hugo Award, and formed the basis of what is undoubtedly the grandest epic in science fiction.
Over the centuries, extraterrestrial hunters of the Yautja race-also known as the Predators-have encountered (and stalked) humans on Earth and in the depths of space. Offered here are sixteen all-new stories of such hunts, written by many of today's most extraordinary authors.
Set 83 years after the destruction of the thinking machines in the Battle of Corrin, a new imperium emerges under Emperor Faykan Butler. War hero Vorian Atreides has abandoned Salusa Secundus for unknown destinations, while Abulurd Harkonnen, labeled a coward, lives in exile on Lankiveil, with his descendants blaming Vorian for their misfortunes. Raquella Berto-Anirul has established the Bene Gesserit School, becoming the first Reverend Mother. The heirs of Aurelius Venport and Norma Cenva run a powerful transportation company utilizing mutated Navigators for "spacefolder ships." On the serene planet of Lampadas, Gilbertus Albans has created a school to train humans as Mentats. Despite the defeat of the thinking machines, a wave of anti-technology sentiment sweeps through human-settled worlds, leading to violent purges by fanatical groups. This narrative continues the legacy of Frank Herbert, offering excitement and revelations that not only stand on their own but also encourage readers to revisit the original series. It promises to satisfy long-time fans while enticing newcomers to explore the rich universe of Dune.
Blending humor and eccentricity, this story features a quirky protagonist reminiscent of Ace Ventura, navigating a world filled with oddball characters akin to the Addams Family. The narrative promises a mix of slapstick comedy and darkly whimsical elements, appealing to fans of offbeat adventures. Expect a delightful exploration of the unconventional, with plenty of laughs and a touch of the macabre.
The sequel to Kevin J. Anderson's Spine of the Dragon brings bitter rivalry and blood feud—that might be the downfall of the human kingdoms. Two continents at war, the Three Kingdoms and Ishara, have been in conflict for a thousand years. But when an outside threat arises—the reawakening of a powerful ancient race that wants to remake the world—the two warring nations must somehow set aside generations of hatred to form an alliance against a far more deadly enemy. Book one awakened the great dragon, and set the kingdoms at each other’s throats. In book two, the Three Kingdoms are shattering under pressure from an inexperienced new King who is being led by an ambitious regent to ignore the threat of the Wreths, in favor of a Vengewar with Ishara. His brother and uncle can see only the danger of the Older Race. In Ishara, the queen lies in a coma, while an ambitious priest seizes power. But he has neither the training nor the talent to rule a nation— or even a city. Ishara is in deadly peril, and the Wreths have not even appeared on their continent.
In Brian Herbert and Kevin J. Anderson's Mentats of Dune, the thinking machines have been defeated but the struggle for humanity's future continues. Gilbertus Albans has founded the Mentat School, a place where humans can learn the efficient techniques of thinking machines. But Gilbertus walks an uneasy line between his own convictions and compromises in order to survive the Butlerian fanatics, led by the madman Manford Torondo and his Swordmaster Anari Idaho. Mother Superior Raquella attempts to rebuild her Sisterhood School on Wallach IX, with her most talented and ambitious student, Valya Harkonnen, who also has another goal—to exact revenge on Vorian Atreides, the legendary hero of the Jihad, whom she blames for her family's downfall. Meanwhile, Josef Venport conducts his own war against the Butlerians. VenHold Spacing Fleet controls nearly all commerce thanks to the superior mutated Navigators that Venport has created, and he places a ruthless embargo on any planet that accepts Manford Torondo's anti-technology pledge, hoping to starve them into submission. But fanatics rarely surrender easily . . . The Mentats, the Navigators, and the Sisterhood all strive to improve the human race, but each group knows that as Butlerian fanaticism grows stronger, the battle will be to choose the path of humanity's future—whether to embrace civilization, or to plunge into an endless dark age.
In a distant future, a confederacy of terran exiles battles between two powerful alien races: the enigmatic protoss and the ruthless zerg swarm. As conflicts erupt across the Koprulu sector, investigative reporter Mike Liberty seeks to uncover the truth behind the zerg and protoss attacks. Each revelation deepens the mystery, placing him in a precarious position amid a war that could determine humanity's fate.
On the bleak world of Bhekar Ro, human colonists struggle for survival until a violent storm uncovers an alien structure, turning the planet into a bloody battleground as zerg, protoss, and terran forces vie for its secrets. Meanwhile, Ardo Melnikov, once dreaming of peace on the colony of Bountiful, faces the harsh reality of defending the Terran Confederacy after the zerg annihilate his loved ones. He must confront painful memories and unsettling truths about his future.
Amidst this chaos is the Queen of Blades, Sarah Kerrigan, whose legend brings death to those who oppose the swarm. Once a remarkable human and a merciless psionic assassin for the Terran Confederacy, her fate takes a dramatic turn, leading to a destiny that no one could foresee. This tale explores Kerrigan's shadowy origins and the war fought for her very soul.
Embracing the joy of silliness, this book invites readers to indulge in light-hearted fun and whimsical adventures. It encourages a playful mindset, celebrating the importance of laughter and creativity in everyday life. Through humorous anecdotes and imaginative scenarios, it highlights the value of not taking oneself too seriously and finding joy in the absurd. Perfect for those seeking a break from routine, it serves as a reminder to embrace spontaneity and enjoy the lighter side of life.
Set two years before the events of Dune, this prequel delves into the intricate political machinations and power struggles of the universe. It explores the rise of key characters and factions, shedding light on their motivations and the historical context that shapes their actions. The narrative weaves together themes of betrayal, ambition, and survival, providing a deeper understanding of the complex relationships that will impact the future of the known universe. Rich in detail, it offers fans an engaging glimpse into the origins of the epic saga.
It began in the Time of Tyrants, when ambitious men and women used high-powered computers to seize control of the heart of the Old Empire including Earth itself. The tyrants translated their brains into mobile mechanical bodies and created a new race, the immortal man-machine hybrids called cymeks. Then the cymeks' world-controlling planetary computers - each known as Omnius - seized control from their overlords and a thousand years of brutal rule by the thinking machines began. But their world faces disaster. Impatient with human beings' endless disobedience and the cymeks' continual plotting to regain their power, Omnius has decided that it no longer needs them. Only victory can save the human race from extermination.
The rollicking sequel to Fortune's Pawn -- an action packed science fiction novel. Devi Morris has a lot of problems. And not the fun, easy-to-shoot kind either. After a mysterious attack left her short several memories and one partner, she's determined to keep her head down, do her job, and get on with her life. But even though Devi's not actually looking for it -- trouble keeps finding her. She sees things no one else can, the black stain on her hands is growing, and she is entangled with the cook she's supposed to hate. But when a deadly crisis exposes far more of the truth than she bargained for, Devi discovers there's worse fates than being shot, and sometimes the only people you can trust are the ones who want you dead.
After many years of hardship and bravery, the human race faces its greatest challenge. The sweeping war between titanic races -- a conflict that has obliterated planets, extinguished entire stars, exterminated whole races -- is reaching its end game. Allies become betrayers, strangers become fast friends, and enemies clash in a struggle that will rock the galaxy. For years, the alien Klikiss robots have pretended to be humanity's friends, but their seeming "help" has allowed them to plant an insidious Trojan Horse throughout the Earth Defense Forces, and the sudden rebellion of Earth's own compies leaves millions dead and the Terran Hanseatic League defenseless. In a desperate attempt to save his own race, the Ildiran Mage-Imperator Jora'h is forced into a devil's bargain with the evil hydrogues, which will require him to ambush and destroy what remains of the human race. But the gypsy Roamer clans and the green priests of the towering worldforest -- scattered stepchildren of humanity -- have found innovative ways to fight, as well as strange allies of incomprehensible power. As the climactic battle is engaged, the Ildiran Solar Navy, the Earth Defense Forces, the Roamers, green priests, Klikiss robots, and hydrogue warglobes collide in a fury that will destroy many and change the landscape of the Spiral Arm forever.
"Dune, Frank Herbert's epic science-fiction masterpiece set in the far future amidst a sprawling feudal interstellar society, tells the story of Paul Atreides as he and his family accept control of the desert planet Arrakis. A stunning blend of adventure and mysticism, environmentalism, and politics, Dune is a powerful, fantastical tale that takes an unprecedented look into our universe, and is transformed by the graphic novel format. In the first volume of a three-book trilogy encompassing the original novel, Brian Herbert and Kevin J. Anderson's adaptation retains the story's integrity, and Raúl Allén and Patricia Martín's magnificent illustrations, along with cover art by Bill Sienkiewicz, bring the book to life for a new generation of readers." -- Provided by publisher
In the aftermath of a devastating war, swarms of ancient black robots built by the lost insectoid Klikiss race continue their depredations on helpless worlds with stolen and heavily armed Earth battleships. Among the humans, the Hansa's brutal Chairman struggles to crush any resistance even as King Peter breaks away to form his own new Confederation among the colonies who have declared their independence. And meanwhile, the original, voracious Klikiss race, long thought to be extinct, has returned, intent on conquering their former worlds and willing to annihilate anyone in the way.
The first graphic novel adaptation of Dune, the groundbreaking science-fiction classic by Frank Herbert--now in a deluxe collector's edition Dune, Frank Herbert's epic science-fiction masterpiece set in the far future amidst a sprawling feudal interstellar society, tells the story of Paul Atreides as he and his family accept control of the desert planet Arrakis. A stunning blend of adventure and mysticism, environmentalism, and politics, Dune is a powerful, fantastical tale that takes an unprecedented look into our universe, and is transformed by the graphic novel format. Brian Herbert and Kevin J. Anderson's adaptation retains the integrity of the original novel, and Raúl Allén and Patricia Martín's magnificent illustrations, along with cover art by Bill Sienkiewicz, bring the book to life for a new generation of readers. A national bestseller, Dune: The Graphic Novel, is now available in a deluxe collector's edition with an increased trim size of 7 1/2" x 11 1/4", printed on high-quality matte art paper in a faux-cloth slipcase with gold foil stamping tip-on cover.
A Thrilling Eyewitness Account of the Recent Alien Invasion
310bladzijden
11 uur lezen
Set against a backdrop of impending doom, this narrative explores the consequences of humanity's underestimation of extraterrestrial threats. It delves into themes of survival, societal collapse, and the fragility of civilization in the face of advanced technology. As the characters grapple with their fears and the reality of invasion, the story serves as a cautionary tale about the potential dangers lurking beyond our world, urging readers to reconsider their place in the universe.
This companion to Frank Herbert's "New York Times" bestselling classic includes never-before-published chapters from "Dune" and "Dune Messiah," original stories, and a brand-new novel by Brian Herbert and Kevin J. Anderson.
Eleven exploratory space ships leave an exhausted Earth in search of new resources and find intelligent, and apparently benevolent, aliens to assist their mission.
In a wild and battle-scarred galaxy, assassins, pirates, smugglers, and cutthroats of every description roam at will, fearing only the professional bounty hunters---amoral adventurers who track down the scum of the universe...for a fee. When Darth Vader seeks to strike at the heart of the Rebellion by targeting Han Solo and the Millennium Falcon , he calls upon six of the most successful---and feared---hunters, including the merciless Boba Fett. They all have two things in common: lust for profit and contempt for life.... Featuring original stories by Kevin J. Anderson, M. Shayne Bell, Daniel Keys Moran, Kathy Tyers, Dave Wolverton.
Set in the legendary worlds created by Edgar Rice Burroughs, this anthology features eleven original tales that explore diverse themes and adventures. Renowned authors like Mercedes Lackey, Sarah Hoyt, and Mike Resnick contribute their unique voices, bringing fresh perspectives to Burroughs' iconic settings. Each story promises to captivate fans of fantasy and science fiction alike, celebrating the enduring legacy of Burroughs' imaginative universe.
Zijn naam is Deucalion, een getatoeëerde man van mysterieuze komaf die al zeer lang een verschrikkelijk geheim bewaart. Hij duikt op in New Orleans wanneer daar een seriemoordenaar de straten onveilig maakt. Rechercheur Caron O'Connor is een stoere, nuchtere vrouw, maar als ze bijna onsterfelijke wezens, denkt haar partner Michel Maddison dat ze gek aan het worden is. Maar al snel wordt duidelijk dat de twee rechercheurs met een zaak bezig zijn waarvan de waarheid even bizar als gruwelijk is.
Exploring the intricacies of Frank Herbert's Dune universe, this collection features eight stories that delve into significant yet often overlooked events and characters. Spanning from the Butlerian Jihad to the rise of young Paul Atreides, these tales enrich the main saga by providing deeper context and background. The narratives also connect to the events of the original Dune novel and extend to the conclusion of Herbert's expansive future history, offering fans a broader understanding of this iconic science fiction world.
In Hellhole Awakening, the exhilarating sequel to Brian Herbert and Kevin J. Anderson's Hellhole, the stakes on planet Hallholme have been raised to new heights. After declaring his independence from the corrupt Constellation, rebel General Adolphus knows the crackdown is coming. Now he needs to pull together the struggling Hellhole colony, the ever-expanding shadow-Xayan settlement, and his connections with the other Deep Zone worlds. Even then, he doubts his desperate measures will be enough. Diadem Michella Duchenet has collected a huge space fleet led by Commodore Escobar Hallholme, son of the hero who originally defeated Adolphus. They expect resistance from the General's rebels, but who could possibly stand up to such a mighty fleet? Adolphus knows he's running out of time, but he still has some hope—the shadow-Xayans have banded together to defend their sacred planet with "telemancy," but can they discover new powers to protect all the stored alien lives on the already devastated world? And when all hope seems lost, the awakened Xayans reveal information hidden even from their own followers—the existence of a bigger threat that makes even the Constellation fleet seem insignificant. Disaster has come for General Adolphus and Hellhole...and this time there is no escape.
Human and machine face off one last time in this "New York Times" bestseller. ""Dune" addicts will happily devour Herbert and Anderson's spicy conclusion to their second prequel trilogy."--"Publishers Weekly."
The first-ever graphic fiction adaptation of the New York Times best-selling
Dune: House Atreides continues here, adapted & scripted by the novel's co-
writers Brian Herbert and Kevin J. Anderson.
Earth is a radioactive ruin. But the initial campaign of the Butlerian Jihad has given new hope to mankind. Serena Butler, whose murdered child has become a symbol for oppressed humanity, inspires a war against the thinking computers led by Xavier Harkonnen and Vorian Atreides. But four of the Titans - murderous machines with human brains and human cunning - still remain. And the universal computer mind, Omnius, still wields most of its power.
The titanic war between the elemental alien hydrogues and faeros continues to sweep across the Spiral Arm, extinguishing suns and destroying planets. Chairman Wenceslas and King Peter must now unify the human race with iron-fisted policies in a final bid to stand together -- or face total annihilation. But disparate civilizations are forging new alliances that threaten the old order. The Roamer and Theron clans will not yield their independence, and the new Mage-Imperator Jora'h now faces a threat that no other Ildiran leader has ever seen -- a civil war that could break apart the entire Empire.
The destructive hydrogues continue their war against humans and the fiery entities, the faeros - a struggle that kills planets and extinguishes whole stars. Newly crowned Mage-Imperator Jora'h, the leader of the ancient and vast Ildiran Empire, struggles with new knowledge he has learned: an ancient bargain and long-standing treachery that may finally bring peace with the hydrogues ...though it could mean the extermination of the human race. But Jora'h's empire is destroying itself from within, when his mad brother launches a bloody rebellion across the Ildiran planets, appointing Jora'h's own first-born son as its leader. In the Terran Hanseatic League, Chairman Basil Wenceslas continues his red-herring war against the Roamer clans, eager to achieve a decisive victory, even against a supposed enemy that poses no threat. Their homes destroyed, the wandering Roamers scatter into hiding, trying to keep their culture and government intact, even when faced with enemies from all sides. Cesca Peroni, leader of the Roamers, finds herself stranded on a small icy outpost where miners have uncovered a hibernating army of alien Klikiss robots. could lead to a massacre across all human-inhabited planets. In a galaxy torn by war, treachery, and shifting alliances, no one can know the truth about their friends or enemies.
We all want to believe. The truth is still out there. The X-Files have been
reopened. In this title, Scully and Mulder continue their journey into
darkness as they face aliens, monsters, shadow governments, and twisted
conspiracies. číst celé
The conclusion to the first ever graphic novel adaptation of the New York
Times best-selling Dune: House Atreides, the prequel to Frank Herbert's iconic
Dune, adapted by authors Brian Herbert and Kevin J. Anderson.
In the year before Dune, danger stalks House Atreides. The Duke of Caladan tells the intertwined stories of some of the most revered characters in science fiction, setting the stage for their legendary saga.
A collection of 16 short stories, each concerning one of the creatures from the famous cantina scene in "Star Wars". The collection features stories by Doug Beason, Jerry Oltion, David Bischoff and Kenneth C. Flint.
It has been five years since humanity's heady expansion among the stars came to an abrupt, and violent, halt. The emergence of the Hydrogues, an immensely powerful alien race dwelling within gas-giant planets, has placed the scattered colonies of the Terran Hanseatic League in jeopardy. With space travel heavily curtailed, and supplies of fuel dwindling, young King Peter and Chairman Basil Wenceslas, the harsh power behind the throne, have no choice but to impose strict rationing. But the Hydrogues are not the only enemies of humanity. The scheming Mage-Imperator, leader of the ancient Ildiran Empire, attempts to forge tangled alliances among all combatants in order to protect his failing civilization. The mysterious Klikiss robots, only remnants of an extinct race, continue to work their sinister plans while pretending to be friends and advisors to the Hanseatic League. And archaeologists Margaret and Louis Colicos -- whose discovery of an ancient alien weapon accidentally triggered the Hydrogue conflict -- have vanished on the abandoned world of Rheindic Co. Rlinda Kett and Davlin Lotze, sent to investigate the disappearance, soon realize that the Colicos' discoveries may lead to an incredible new way to travel between worlds... or to the awakening of enemies even more fearsome than the Hydrogues. Something of inestimable power must have been required to destroy the Klikiss race. Will humanity be next?
Shaddam sits on the Golden Lion Throne, but he must produce a male heir, and his leadership is further threatened by Baron Vladimir Harkonnen whose primary targets are House Atreides and the mysterious Bene Gesserit Sisterhood
The Dark Jedi student Zekk has been given his rite of passage--lead a raid on the Wookiee computer center on Kashyyyk. Finally he will fulfill his awesome potential and become the second Imperium's darkest knight. But first he must face his old friends Jacen and Jaina once and for all.
In H.G. Wells' "The War of the Worlds", the fictional dispatches from a London newspaper reporter describe battles taking place around the globe. Now, readers experience the Martian invasion from other locales--as imagined by the genre's most gifted writers. Each story is told from the point-of-view of a historical or literary figure at the turn of the century, from Rudyard Kipling in India to the Dowager Empress in China.
The history of the Old Republic! 5000 years before Luke Skywalker, the Sith Empire rules the galaxy at the height of their powers -- but the Great Hyperspace War could lead to their downfall! Then, a millennium later, two Jedi legends emerge: Nomi Sunrider, who takes up her murdered husband's lightsaber, and Ulic Qel-Droma, who discovers the final resting place of fallen Jedi Freedon Nadd -- who may not be at rest after all! Can they save the Holocron containing all of Jedi history, or will the dark side of the Force triumph? COLLECTING: Star Wars: Tales of the Jedi - The Golden Age of the Sith (1996) 0-5, Star Wars: Tales of the Jedi - The Fall of the Sith Empire (1997) 1-5, Star Wars: Tales of the Jedi (1993) 1-5, Star Wars: Tales of the Jedi - The Freedon Nadd Uprising (1994) 1-2
The finale to the Gamearth Trilogy. It’s all-out war between the players and characters in a role-playing game that has taken on a life of its own. The fighter Delrael, the sorcerer Bryl, as well as famed scientists Verne and Frankenstein, use every trick in the Book of Rules to keep the world of Gamearth intact while the outside group of players does everything possible to destroy it.
In the far future, humanity began to search the stars, sending out vast spaceships that would take generations to reach their goals. In the depths of space they encountered the Ildiran empire - apparently the galaxy's only other intelligent civilization. The Ildirans came to Earth and passed on the knowledge of their stardrive, allowing humanity to expand to the stars. Almost two hundred years after that first contact, there are human colonies proliferating through the galaxy. As Mankind seizes the future, danger comes from the past, for two human archaeologists glean forbidden knowledge from the ruins of a dead world. Once, the insect-like Klikiss ruled the stars. Now, only their robot servants remain, guardians of a terrible technology - the Klikiss Torch, which has the power to create suns. Now, Humanity prepares to flex its new found muscle and activate the Torch for the first time in millennia, but there are reasons the Klikiss empire fell, and a train of events is about to be set in motion, that will change the universe...
At Luke Skywalker's Jedi academy a brilliant young student, Kyp Durron, delves dangerously into the dark side of the Force. Impatient to rid the universe of its conflicts, Kyp steals a doomsday weapon - the Sun Crusher - to subjugate the Republic's last enemies.
As all good Frank Herbert fans know, a gap of several years occurs between the events of Dune and its sequel Dune Messiah. Now Frank Herbert's son Brian and famed sci-fi writer Kevin J. Anderson have ably bridged that chasm with Paul of Dune, a novel that sustains the mythos and majesty of the original series. This epic installment describes Paul's triumph over the galaxy and struggles, military and psychological crises that accompany it. A worthy addition to one of fantasy's great cycles.
Suspended helplessly between life and death, Luke Skywalker lies in state at the Jedi academy. But on the spirit plane, Luke fights desperately for survival, reaching out physically to the Jedi twins. At the same time, Leia is on a life-and-death mission of her own, a race against Imperial agents hoping to destroy a third Jedi child -- Leia and Han's baby Anakin -- hidden on the planet Anoth. Meanwhile, Luke's former proté gé Kyp Durron has pirated the deadly Sun Crusher on an apocalyptic mission of mass destruction, convinced he is fighting for a just cause. Hunting down the rogue warrior, Han must persuade Kyp to renounce his dark crusade and regain his lost honor. To do it, Kyp must take the Sun Crusher on a suicide mission against the awesome Death Star prototype -- a battle Han knows they may be unable to win... even with Luke Skywalker at their side!
In the most ambitious and exciting X-Files adventure to date, Mulder and Scully fly to the Yucatan jungle to investigate a missing team of archaelogists. Their exploration leads to a strange electronic signal coming from beneath ancient ruins -- a signal aimed upward, at the stars....
Jacen and Jaina. When the Empire died, they were born--a new hope for a New Republic. The young twins of Han Solo and Princess Leia are now fourteen, and enrolled at Luke Skywalker's Jedi academy on Yavin 4. Together with friends both old and new, the future heroes of an already legendary saga begin their training. While exploring the jungle outside the academy, the twins make a startling discovery--the remains of a TIE fighter that had crashed years ago during the battle against the first Death Star. Mechanical whiz Jaina thinks she can repair it...if they can sneak the right parts from the academy. Meanwhile, their work is being closely watched--but not by academy eyes. The original pilot, an Imperial trooper, has been living wild in the jungle since his ship went down. Waiting to return to duty. And now his chance has come...
'The Winds of Dune' takes place after 'Dune Messiah': Paul, believed dead, has marched blind into the desert. His mother Jessica and Gurney are on Caladan, while his sister Alia and Duncan attempt to govern the Empire. Princess Irulan is captive, and Paul’s former friend Bronso of Ix leads the opposition against House Atreides.
In a world of sea monsters, mermaids and lost islands, ghost ships, leviathans
and weather witches, two opposing cultures have warred for centuries . . .
The blood feud between Duke Leto of Caladon and Baron Vladimir Harkonnen reaches its climax, as the emperor Shaddam - leader of House Corrino - is finally forced to curb the powerful Harkonnens or risk losing his own throne. Menawhile, Duke Leto's beautiful concubie, the Bene Gesserit temptress Jessica,- has conceived the boy who become Paul Atreides (the hero of Dune), defying the express orders of her superiors. The book culminates in a war - on Dune, on the oppressed planet Ix, in space - that will alter the balance of power for a generation.
Vampire hunter or serial killer? That depends on whether vampires exist . . .Simon Helsing believes the only way to stop a bad guy with fangs is a good guy with a stake. He has devoted his life to ridding the world of vampires. He hunts them, finds their daytime lairs, and pounds a stake through their hearts.Lexi Tarada wants to believe. She's desperate to prove that the strange and impossible can be real. She runs a website for the unexplained and tries to sift through the crazy conspiracy theories to find out what is - or might be - real.Detective Todd Carrow is a skeptic. Haunted by visions of brutal killings from a previous case, he sees the latest gruesome murders as nothing more than the actions of a madman targeting innocents. Helsing is convinced he's doing good, but what if vampires aren't real and Carrow is right?
The narrative unfolds in a richly crafted universe, blending science fiction with intricate character development. The main story by Kevin J. Anderson introduces compelling protagonists facing formidable challenges, while the sequel novelette by Steven Savile expands on their journeys, exploring themes of bravery and resilience. Together, these tales offer a seamless continuation of the Stellar Guild Series, captivating readers with imaginative world-building and engaging plot twists that deepen the overall saga.
The worlds of virtual technology and reality become dangerously intertwined when a top scientist in the field of virtual reality is murdered at a top-secret California installation, despite its extremely tight security. Original.
Luke Skywalker and Han Solo return to desert planet Tatooine so Callista can regain the Force and her link and love for Luke. Trio join Leia, Chewbacca, Artoo, Threepio, and new knights. Durga Hutt, galaxy warlord, rebuilds Death Star superweapon as Darksaber. Lovely Admiral Daala and Pellaeon, second to Thrawn, marshal Imperial forces against Jedi.
Exploring contemporary themes and innovative storytelling techniques, this collection showcases a diverse array of voices and styles in modern short fiction. Each story delves into the complexities of human experience, offering fresh perspectives on love, identity, and societal issues. The anthology features both established and emerging authors, reflecting the dynamic nature of today's literary landscape. Readers will find thought-provoking narratives that challenge conventions and spark meaningful conversations about the world we inhabit.
Exploring the concept of body-switching, the narrative delves into the thrilling possibilities of experiencing life through another's eyes and the temptation to fulfill hidden desires. As the story unfolds, it raises questions about identity and the lengths one might go to reclaim their life after it has been taken. This thought-provoking journey challenges perceptions of self and the moral complexities of desire and belonging.
Contains two complete novels: UNNATURAL ACTS and HAIR RAISING
580bladzijden
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This collection features two entertaining adventures of Dan Shamble, a zombie private investigator. Blending humor with horror, the stories delve into Shamble's unique experiences as he navigates a world filled with supernatural beings and quirky cases. Readers can expect a mix of mystery and comedy, showcasing Shamble's wit and charm as he solves crimes in a bizarre, undead society.
In diesem packenden Thriller von einem USA Today Bestsellerautor wird Levi Yoder, ein Prinzipien treuer Problemlöser, in die dunkle Welt der Mafia gezogen. Sein Leben ändert sich dramatisch, als ihm eine tödliche Krankheit diagnostiziert wird. Nach einer wundersamen Wendung des Schicksals erhält Levi eine zweite Chance, doch die Realität wird schnell erschreckend: Die CIA informiert ihn, dass seine Familie von skrupellosen russischen Mafiosi bedroht wird und nur er ihnen helfen kann.
Die Geschichte folgt Levis Rückkehr in eine Welt, die er hinter sich glaubte. Nachdem er den Krebs besiegt hat, willigt er widerwillig ein, der CIA bei der Navigation durch die gefährlichen Gewässer des internationalen Verbrechens und der Politik zu helfen. Je tiefer er in die Intrigen eintaucht, desto mehr entdeckt er eine finstere Verschwörung, die mit dem Tod seiner Frau verbunden ist.
Kevin J. Anderson, ein New York Times Bestsellerautor, beschreibt Levi Yoder als unverwechselbaren Protagonisten, vergleichbar mit Jack Reacher und Dirk Pitt. Der ehemalige CIA-Agent Mike Baker empfiehlt das Buch als idealen Begleiter für lange Reisen. Bereite dich auf einen packenden Wirbelsturm aus Spannung und Action vor, der dich von Anfang bis Ende fesseln wird.
In den gut gesicherten Weltraumbahnhof von Florida dringen Terroristen ein und drohen, das zum Start bereite Space-Shuttle zu sprengen. Nur einer behält die Nerven: Commander Adam -Iceberg- Friese. Der spannungsgeladene Action-Thriller des erfolgreichen Autorenpaares wird in hochkarätiger Besetzung verfilmt und kommt Ende 1998 in die Kinos.
Willkommen in einer Zeit, in der die Jedi-Ritter unter der Herrschaft eines übermächtigen und unerbittlichen Feindes litten: den Sith. Entdecken Sie die Periode, die 5.000 Jahre vor Episode IV das Schicksal des Star-Wars-Universums besiegelte. Exar Kun, ein junger Jedi, weckt die Macht des Sith Freedon Nadd. Unbewusst des Unheils, das er entfesselt hat, verurteilt er Ulic Qel-Droma, auf die dunkle Seite zu fallen. Und die Bemühungen von Nomi Sunrider werden nicht ausreichen, um den Willen von Freedon Nadd zu besiegen, der durch seine neuen Schüler, Exar und Ulic, wieder zum Leben erweckt werden will.
Osmdesátá léta 20. století. Mírová aktivistka Elizabeth Devanová si přeje ukončit výzkum nových atomových zbraní. A nejvíce ze všeho by si přála, aby vědci, pracující na projektu Manhattan – výrobě atomové pumy během druhé světové války, tehdy neuspěli.
Během jedné z demonstrací se stane nehoda a Elizabeth je přenesena o padesát let do minulosti.
Do roku 1944, do Los Alamos v Novém Mexiku. Do doby, kdy Spojenci bojují v Pacifiku a provádějí invazi v Evropě.
Ale díky jejím znalostem se nedopatřením stane, že nacisté získávají informace, potřebné k výrobě atomových zbraní…
Podaří se Spojencům v těchto závodech ve zbrojení zvítězit?
A na čí stranu se vlastně Elizabeth postaví?
Der Sith-Imperium hat seine Kräfte für einen umfassenden Kampf um die Kontrolle über die Galaxie mobilisiert. Ihr Ziel: die Republik zu zerschlagen. Mit so vielen Sith-Meistern unter ihnen ist dieses Ziel nicht unerreichbar. Während Naga Sadow seine Flotte auf einen Angriff vorbereitet, droht eine alleinstehende Person, die gesamte Kampagne zu untergraben – Jori Daragon. Sie ist kein Jedi, hat keinen militärischen Hintergrund und keine Kampferfahrung. Sie ist eine Entdeckerin, eine Kartografin des Hyperraums, die über die Pläne der Sith gestolpert ist. Und sie könnte die Retterin der Republik sein.
The narrative explores the profound changes required for humanity to adapt to life on Mars during the terraforming process. It delves into the psychological and physical transformations of individuals as they face the challenges of a new environment. Themes of identity, survival, and the essence of humanity are central as characters navigate their altered realities and relationships in a quest to make Mars habitable. The story intricately weaves personal struggles with the broader implications of colonizing another planet.
In DUNE: The Graphic Novel, Book 2: Muad'Dib, the second of three volumes adapting Frank Herbert's Dune, young Paul Atreides and his mother, the lady Jessica, find themselves stranded in the deep desert of Arrakis. Betrayed by one of their own and destroyed by their greatest enemy, Paul and Jessica must find the mysterious Fremen, or perish. This faithful adaptation of the 1965 novel, Dune, by Brian Herbert, son of Frank Herbert, and the New York Times bestselling author Kevin J. Anderson, continues to explore Paul's journey as he evolves from boy to mysterious messiah. Illustrated by Raúl Allén and Patricia Martín, this spectacular blend of adventure and spirituality, environmentalism, and politics is a groundbreaking look into our universe and transformed by the graphic novel format into a powerful, fantastical tale for a new generation of readers.