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Star Lord

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An ancient evil has slumbered for centuries, passing from generation to generation, until one day a man discovers the truth of his genetic heritage - and proclaims himself Star Lord of the Inner Sphere. Disguising his army of renegade mercenaries as Knights of the Inner Sphere, the self-appointed Star Lord launches a series of raids that threaten and terrorize the universe! But Thomas Marik, leader of the Free Worlds League, cannot afford to have his Knights tarnished - and two can play the game of impersonation. With the help of a trusted advisor, Thomas comes up with a plan to infiltrate the evil Star Lord's backwater legions.Enter Duncan's Demons, a company of MechWarriors so improbable only desperation could have dreamed them up. Two soldiers seeking justice, a dishonored Clanswoman, a ne'er-do-well gambler and a real Knight of the Inner Sphere are entrusted with saving the Free Worlds League. But first they must learn how to get along...

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Star Lord, Donald G. Phillips

Taal
Jaar van publicatie
1996
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(Paperback)
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193 Beoordelingen

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Titel
Star Lord
Taal
Engels
Uitgever
Ace
Jaar van publicatie
1996
Formaat
Paperback
Aantal pagina's
320
ISBN10
0451453867
ISBN13
9780451453860
Reeks
Beoordeling
3,15 van 5
Aantekening
An ancient evil has slumbered for centuries, passing from generation to generation, until one day a man discovers the truth of his genetic heritage - and proclaims himself Star Lord of the Inner Sphere. Disguising his army of renegade mercenaries as Knights of the Inner Sphere, the self-appointed Star Lord launches a series of raids that threaten and terrorize the universe! But Thomas Marik, leader of the Free Worlds League, cannot afford to have his Knights tarnished - and two can play the game of impersonation. With the help of a trusted advisor, Thomas comes up with a plan to infiltrate the evil Star Lord's backwater legions.Enter Duncan's Demons, a company of MechWarriors so improbable only desperation could have dreamed them up. Two soldiers seeking justice, a dishonored Clanswoman, a ne'er-do-well gambler and a real Knight of the Inner Sphere are entrusted with saving the Free Worlds League. But first they must learn how to get along...