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C++ How to Program

Introducing Object-Oriented Design with the UML - Third Edition

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-- Learn from thousands of lines of code in hundreds of complete working programs! -- The case study on OOD/UML has been upgraded to latest version of UML standard. -- Enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes string and vector.With nearly 250,000 sold, Harvey and Paul Deitel's C++ How to Program is the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The authors have given this edition a general tune-up of object-oriented programming presentation. The new Fourth Edition has a new code-highlighting style that uses an alternate background color to focus the reader on new code elements in a program. The Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published -- with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. This new Fourth Edition has an upgraded OOD/UML case to latest UML standard, as well as significant improvements to exception handling and operator overloading chapters. Features enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes, string and vector. The Fourth Edition retains every key concept and technique ANSI C++ developers need to master: control structures, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes adetailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators. The accompanying CD-ROM includes all the code from the book as well as essential software for learning C++.

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C++ How to Program, Harvey M. Deitel, Paul J. Deitel

Taal
Jaar van publicatie
2000
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(Paperback),
Staat van het boek
Goed
Prijs
€ 8,49

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Titel
C++ How to Program
Ondertitel
Introducing Object-Oriented Design with the UML - Third Edition
Taal
Engels
Jaar van publicatie
2000
Formaat
Paperback
Aantal pagina's
1168
ISBN10
0130895717
ISBN13
9780130895714
Reeks
Aantekening
-- Learn from thousands of lines of code in hundreds of complete working programs! -- The case study on OOD/UML has been upgraded to latest version of UML standard. -- Enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes string and vector.With nearly 250,000 sold, Harvey and Paul Deitel's C++ How to Program is the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The authors have given this edition a general tune-up of object-oriented programming presentation. The new Fourth Edition has a new code-highlighting style that uses an alternate background color to focus the reader on new code elements in a program. The Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published -- with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. This new Fourth Edition has an upgraded OOD/UML case to latest UML standard, as well as significant improvements to exception handling and operator overloading chapters. Features enhanced treatment of strings and arrays as objects earlier in the book using standard C++ classes, string and vector. The Fourth Edition retains every key concept and technique ANSI C++ developers need to master: control structures, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes adetailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators. The accompanying CD-ROM includes all the code from the book as well as essential software for learning C++.