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Fundamentals of Game Design

Boekbeoordeling

3,9(13)Tarief

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Aantal pagina's
576bladzijden
Leestijd
21uren

Meer over het boek

The third edition of this classic game design book has been thoroughly updated to reflect the latest industry trends. It covers essential topics such as concept development, gameplay design, core mechanics, and storytelling. Students will explore design for mobile devices, Kinect, and motion-capture gameplay, while also examining the impact of indie developers and new business models like free-to-play. With a hands-on approach, the book includes exercises, design worksheets, and case studies to guide readers through the game design process from concept to completion.

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Fundamentals of Game Design, Ernest Adams

Taal
Jaar van publicatie
2013
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(Paperback)
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3,9
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13 Beoordelingen

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