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Ed Catmull

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    Creativity, Inc. : Overcoming the Unseen Forces That Stand in the Way of True Inspiration
    HBR's 10 must reads on creativity
    Scaling leadership
    Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
    Creativity, Inc.
    Creativity, Inc. (the Expanded Edition)
    • Creativity, Inc. (the Expanded Edition)

      Overcoming the Unseen Forces That Stand in the Way of True Inspiration

      • 496bladzijden
      • 18 uur lezen
      4,4(90)Tarief

      The book delves into Pixar's remarkable journey in animation, highlighting its groundbreaking films and the creative philosophies that fueled its success. Ed Catmull shares insights from his experiences founding Pixar, emphasizing the importance of fostering a supportive environment for creativity. He outlines key principles, such as valuing great teams over ideas and encouraging risk-taking within a safe framework. Through these lessons, Catmull illustrates how Pixar not only revolutionized animation but also set a standard for innovation and collaboration in the industry.

      Creativity, Inc. (the Expanded Edition)
    • In 1986, Ed Catmull co-founded Pixar, a modest start-up with an immodest goal: to make the first-ever computer animated movie. Nine years later, Pixar released Toy Story, which went on to revolutionize the industry, gross $360 million, and establish Pixar as one of the most successful, innovative, and emulated companies on earth. This book details how Catmull built an enduring creative culture -- one that doesn't just pay lip service to the importance of things like honesty, communication, and originality, but committed to them, no matter how difficult that often proved to be. As he discovered, pursuing excellence isn't a one-off assignment. It's an ongoing, day-in, day-out, full-time job. And one he was born to do.

      Creativity, Inc.
    • As a young man, Ed Catmull had a dream: to make the world's first computer-animated movie. He nurtured that dream first as a Ph. D. student at the University of Utah, where many computer science pioneers got their start, and then forged an early partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. Since then, Pixar has dominated the world of animation, producing such films as Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner twenty-seven Academy Awards. Now, in this book, Catmull reveals the ideals and techniques, honed over years, that have made Pixar so widely admired -- and so profitable. Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation Studios -- into the story meetings, the postmortems, and the 'Braintrust' sessions where art is born

      Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
    • How do senior leaders describe the most effective leaders who drive results, foster growth, and cultivate a thriving culture? This book, grounded in innovative research, explores how leaders articulate the qualities that define effective leadership versus those that hinder an organization’s potential. In today’s volatile and dynamic business landscape, leadership must be adaptable and innovative—qualities embodied by High-Creative leadership. This type of leadership not only accelerates organizational growth but also transforms workplaces into agile and engaging environments. The research reveals that senior leaders can clearly distinguish between High-Creative and High-Reactive leadership, the latter of which undermines effectiveness and scalability. The book outlines how to scale your leadership by enhancing your unique strengths, improving your leadership ratio, and fostering High-Creative leaders within your organization. By implementing this framework, organizations can amplify agile and scalable leadership, driving growth, productivity, and innovation. Creative leaders extend their influence beyond mere technical skills by cultivating deep relationships, exhibiting radical humanity, and demonstrating passion and integrity.

      Scaling leadership
    • Does your organization support creativity—or squash it? If you read nothing else on cultivating creativity at work, read these 10 articles. We've combed through hundreds of Harvard Business Review articles and selected the most important ones to help you ignite the creative spark across your organization. This book will inspire you to:

      HBR's 10 must reads on creativity
    • As a young man, Ed Catmull had a dream: to make the world's first computer- animated movie. Following a Ph.D. at the University of Utah, where many computer science pioneers got their start, Catmull secured a partnership with George Lucas which led indirectly to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later and against all odds, Toy Story was released, changing animation forever. Since then, Pixar has dominated the world of animation scoring box-office records and twenty-seven Academy Awards with films such as Monsters Inc., Finding Nemo, The Incredibles, Up, WALL-E and, most recently, Inside Out. The joy of the storytelling, inventive plots and emotional authenticity; you might say Pixar movies are emblematic of what creativity really is. Creativity, Inc. is a book for managers and creatives alike. It is also the first all-access trip into the nerve centre of Pixar Animation Studios - into the story meetings, the post-mortems and the 'Braintrust' sessions where our favourite films are born. It is a book about how to creative and sustain a creative culture but it is also, as Ed Catmull writes, 'an expression of the ideas that I believe make the best in us possible.'

      Creativity, Inc. : Overcoming the Unseen Forces That Stand in the Way of True Inspiration
    • „Kreatywność” to książka dla menedżerów, którzy chcą poprowadzić swoich pracowników na nowe wyżyny, podręcznik dla każdego, kto dąży ku oryginalności, i pierwszy wgląd za kulisy Pixar Animation – wspólnie zajrzymy na spotkania, autopsje, narady „zespołu mózgowców (Braintrust), podczas których powstawały jedne z najpopularniejszych filmów w historii kinematografii. W założeniu jest to książka o tym, w jaki sposób można zbudować w firmie kreatywną kulturę – ale również, jak pisze sam współzałożyciel i prezes Pixara, Ed Catmull, „wyraz idei, które według mnie pozwalają wyzwolić w nas to, co najlepsze. Od blisko dwudziestu lat Pixar zajmuje dominującą pozycję w świecie animacji, tworząc tak wspaniałe filmy, jak trylogia „Toy Story”, „Potwory i spółka”, „Gdzie jest Nemo”, „Iniemamocni”, „Odlot” i „WALL-E”, które biły rekordy widowni i zebrały łącznie 30 Oscarów. Radość opowiadania historii, pomysłowe scenariusze, autentyczne emocje: pod wieloma względami filmy wytwórni Pixar same w sobie pokazują, czym jest kreatywność. Catmull ujawnia ideały i techniki wykorzystywane przez Pixara, które sprawiły, że wytwórnia jest dziś tak podziwiana – i zyskowna. Przeczytaj i zainspiruj się jak zbudować wraz ze swoimi współpracownikami środowisko pracy oparte kreatywności oraz jak, poprzez odrzucenie konwencji, usprawniać procesy w firmie.

      KREATYWNOŚĆ S.A. DROGA DO PRAWDZIWEJ INSPIRACJI
    • Für jedes Unternehmen stehen Innovation und Kreativität ganz oben auf der Wunschliste. Doch nur wenige schaffen es, immer wieder Neues zu entwickeln. Pixar ist eines dieser Unternehmen. Die Pixar Animation Studios schreiben seit über 25 Jahren Erfolgsgeschichte mit Blockbustern wie „Toy Story“, „Findet Nemo“, „Cars“ und vielen mehr. Ed Catmull, einer der Gründer von Pixar, gibt in seinem Buch tiefe Einblicke in die Unternehmensführung und das Management dieses außergewöhnlichen Unternehmens. Er zeigt, wie man mit Unsicherheit umgeht, zerstörerische Kräfte überwindet – und warum man viel mehr erreicht, wenn man den Mitarbeitern Freiheit gibt, statt sie zu kontrollieren.

      Die Kreativitäts-AG