Los escape rooms educativos combinan juegos de escape con objetivos de aprendizaje, desafiando a los estudiantes a resolver acertijos y colaborar. Fomentan la retención del conocimiento, el pensamiento crítico y la creatividad. Este trabajo revisa la gamificación y presenta un juego de escape para el módulo de Anatomofisiología y patología básicas.
Juan Juan Morey Volgorde van de boeken


- 2023
- 2021
Gamification in Biology and Geology in 1st year of baccalaureate.
Nutritional functions in animals: the digestive system
- 64bladzijden
- 3 uur lezen
Focusing on the application of gamified methodology in education, this study reviews various authors' findings and proposes an intervention for teaching Biology and Geology to first-year Bachillerato students. It aims to enhance intrinsic motivation and academic performance while fostering active participation and collaboration in the classroom. The proposed activities are designed to create meaningful learning experiences, demonstrating that game-based approaches can positively influence students' attitudes toward science compared to traditional methods.