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Donald Knuth

    10 januari 1938
    Donald Knuth
    Art of Computer Programming, Volume 2
    The Art of Computer Programming 1
    Art of computer of programming. Volume 3, Sorting and Searching
    The Art of Computer Programming
    The Art of Computer Programming, Volume 4, Fascicle 0
    The Art of Computer Programming, Volume 4, Fascicle 1
    • To begin the fourth and later volume of the set, Knuth has created a series of small books called fascicles, which publish at regular intervals as they are ready. Each fascicle encompasses a section or more of wholly new material. Ultimately, the content of the fascicles will be rolled up into the comprehensive, final version of each volume.

      The Art of Computer Programming, Volume 4, Fascicle 0
    • The Art of Computer Programming

      • 640bladzijden
      • 23 uur lezen
      4,5(84)Tarief

      The third volume comprises the most comprehensive survey of classical computer techniques for sorting and searching. It extends the treatment of data structures in Volume I to consider both large and small databases and internal and external memories.

      The Art of Computer Programming
    • The Art of Computer Programming 1

      Fundamental Algorithms

      4,4(1802)Tarief

      The bible of programming theory and practice is being updated for the first time in more than 20 years. The book is concerned with information structures--the representation of information within a computer, the structural interrelations between data elements and how to work with them efficiently, and applications to simulation, numerical methods and software design

      The Art of Computer Programming 1
    • Offers an introduction to the field of seminumerical algorithms, with separate chapters on random numbers and arithmetic. This book summarizes the major paradigms and basic theory of such algorithms, thereby providing a comprehensive interface between computer programming and numerical analysis, and a fresh treatment of random number generators.

      Art of Computer Programming, Volume 2
    • The bible of programming theory and practice is being updated for the first time in more than 20 years. The book is concerned with information structures--the representation of information within a computer, the structural interrelations between data elements and how to work with them efficiently, and applications to simulation, numerical methods and software design

      The Art of Computer Programming 1-4A
    • Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems."

      Concrete Mathematics
    • Focusing on the mathematical foundations necessary for algorithm analysis, this monograph integrates combinatorial analysis and complex variable theory. It presents essential techniques and major paradigms that enhance the understanding and precision of algorithm evaluation, making it a valuable resource for those studying algorithmic processes.

      Mathematics for the Analysis of Algorithms