The story follows Robert "Rocky" Mountain, a private investigator from Mars, as he embarks on a thrilling mission to expose a corrupt politician. Returning to his familiar territory of Commerce Station, Rocky aims for a swift and discreet operation. However, his plans may not unfold as smoothly as he hopes, setting the stage for a gripping investigation filled with intrigue and challenges.
The story revolves around the friendship between Jax, a floor cleaning robot, Sheba, a cat, and their dinosaur friend Velo, who teaches dance. Set at the edge of the forest, their playful dynamic takes a turn when Jax neglects to take a break while cleaning up after a party, leading him into a tricky situation. The tale explores themes of friendship, the importance of rest, and the fun adventures that can arise from everyday mishaps.
The story follows three adventurous cousins as they embark on a series of fun and thrilling escapades, with Lincoln taking the lead. Their imaginative pursuits often result in unexpected trouble, showcasing the joys and challenges of childhood camaraderie.
Delivers comprehensive, systems-based review for the USMLE Step 1 exam. This
book parallels the USMLE Step 1 content outline and helps students synthesize
the information from their basic science courses. It features numerous charts
and diagrams, and Quick Hits notes in the margins that help students integrate
concepts across systems.
When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you’ll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.
In "The Scorecard Always Lies," Chris Lewis offers an intimate look at the personal lives of top golfers during the 2006 PGA Tour season. Through behind-the-scenes stories, he reveals their struggles, triumphs, and unique personalities, showcasing the blend of hard work and privilege that defines their lives both on and off the course.