Bookbot

GPU Pro 4: Advanced Rendering Techniques

Boekbeoordeling

Meer over het boek

"With by section editors drawn from a variety of areas in rendering techniques, especially as concerns interactive media and games, this book covers advanced techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It includes topics such as geometry manipulation, rendering techniques, handheld devices programming, effects in image space, shadows, 3D Engine Design, and graphics related tools, environmental effects. The book contains a dedicated section on General Purpose GPU Programming that covers CUDA, DirectCompute and OpenCL examples"-- Provided by publisher

Een boek kopen

GPU Pro 4: Advanced Rendering Techniques, Wolfgang F. Engel

Taal
Jaar van publicatie
2013
product-detail.submit-box.info.binding
(Hardcover)
Zodra we het ontdekt hebben, sturen we een e-mail.

Betaalmethoden

4,5
Zeer goed
6 Beoordelingen

We missen je recensie hier.

Titel
GPU Pro 4: Advanced Rendering Techniques
Taal
Engels
Uitgever
CRC Press
Jaar van publicatie
2013
Formaat
Hardcover
Aantal pagina's
384
ISBN10
1466567430
ISBN13
9781466567436
Reeks
Beoordeling
4,5 van 5
Aantekening
"With by section editors drawn from a variety of areas in rendering techniques, especially as concerns interactive media and games, this book covers advanced techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It includes topics such as geometry manipulation, rendering techniques, handheld devices programming, effects in image space, shadows, 3D Engine Design, and graphics related tools, environmental effects. The book contains a dedicated section on General Purpose GPU Programming that covers CUDA, DirectCompute and OpenCL examples"-- Provided by publisher