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Game Engine Architecture, Third Edition

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The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

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Game Engine Architecture, Third Edition, Jason Gregory

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Jaar van publicatie
2018
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(Hardcover)
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