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- 44 uur lezen
Meer over het boek
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
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Game Engine Architecture, Third Edition, Jason Gregory
- Taal
- Jaar van publicatie
- 2018
- product-detail.submit-box.info.binding
- (Hardcover)
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- Taal
- Engels
- Auteurs
- Jason Gregory
- Uitgever
- Taylor & Francis
- Jaar van publicatie
- 2018
- Formaat
- Hardcover
- Aantal pagina's
- 1240
- ISBN13
- 9781138035454
- Reeks
- Beoordeling
- 4,35 van 5
- Aantekening
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

