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Good Video-Games + Good Learning - Second Edition

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This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people’s differential experiences of learning in gaming and schooling respectively.

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Good Video-Games + Good Learning - Second Edition, James Agee

Taal
Jaar van publicatie
2007
Bindwijze
(Paperback)
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Taal
Engels
Auteurs
James Agee
Uitgever
Lang
Jaar van publicatie
2007
Formaat
Paperback
Aantal pagina's
194
ISBN10
0820497037
ISBN13
9780820497037
Reeks
Beoordeling
4 van 5
Aantekening
This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people’s differential experiences of learning in gaming and schooling respectively.