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In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth , Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.
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Talespinners - 2: Escaping Ordinary, Scott Reintgen
- Taal
- Jaar van publicatie
- 2020
- product-detail.submit-box.info.binding
- (Hardcover),
- Staat van het boek
- Zeer goed
- Prijs
- € 5,59
Betaalmethoden
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- Taal
- Engels
- Auteurs
- Scott Reintgen
- Uitgever
- Crown Books for Young Readers
- Jaar van publicatie
- 2020
- Formaat
- Hardcover
- Aantal pagina's
- 336
- ISBN10
- 0525646728
- ISBN13
- 9780525646723
- Reeks
- De Verhalenwevers
- Tags
- Fictie, Kinderboeken, Fantasy, Avontuur, Sprookjes, Mythische Wezens, Draken, Fantasy voor kinderen
- Beoordeling
- 4,35 van 5
- Aantekening
- In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth , Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.




