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Artificial Intelligence in Games

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  • 11 uur lezen

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Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.

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Artificial Intelligence in Games, Paul Craig Roberts

Taal
Jaar van publicatie
2022
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(Hardcover)
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Titel
Artificial Intelligence in Games
Taal
Engels
Uitgever
CRC Press
Jaar van publicatie
2022
Formaat
Hardcover
Aantal pagina's
302
ISBN13
9781032305950
Reeks
Aantekening
Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.